A game with a great story and some mistakes. Or rather shortcomings. I really liked the minigames, the graphics is good-mediocre. The atmosphere is as good as it gets for a lost fan. But there are some very annoying things. The levels of the game are completely linear, despite mostly being set in a jungle, there is no deviation from a small corridor whatsoever. There is a completely fleshed out RPG style inventory and trade system, that is almost completely pointless, since you can finish the game without actually trading except at the part which serves as a tutorial for the trading where you must use it. You don't need to buy anything ever, because you can be damn sure that if you need some item to solve a puzzle or to progress somewhere, then you'll find that very item right there or shortly before then on the level.
The game came out between the 3rd and 4th seasons of Lost, so it's in a kind of a void. It follows the lore of the show that was revealed in the first 3 seasons, but it completely ignores and is incompatible with everything that happens in the show later. If you already watched the entire show it will be a weird thought experiment at best. Luckily I played the game as it came out when I only saw the 3 first seasons.
But if you haven't seen the show yet and plan to watch it, you must not play the game until you watched the first three seasons, because the game basically spoils every major plot point from seasons 1-3 in the first few minutes of it.
+
- Good engaging story
- Great atmosphere
- Good minigames
-
- Completely linear maps
- Easy puzzles
- Fleshed out inventory and trading system that has potential for making this a much more complex game, but ultimately not utilized at all.
- only 4.5 hours gameplay
- First time I saw QTEs in a game.
- No replay value
7/10