I started this game completely blind, I knew nothing about it beforehand. You could say I was window-shopping with it. That said I had no expectations going into it. So I was surprised pleasantly. Right from starting the game it feels like it's made by professionals, I found no gameplay hindering bugs or annoyances. The graphics is very good, the textures where it really counts are high resolution.

The recipe for the game is easy: Take all successful action games from the past decade and steal as many good ideas from them as you can fit in a game, and then stir until it actually feels like a game and not Frankenstein's monster. I think I don't have enough fingers to count how many elements I saw in the game that were directly lifted from other big games that come before. This includes the story, level design, gameplay, minigames, almost every aspect of the game had something familiar in it. There are hardly any original things in the game.

But the funny thing is that I didn't mind all the copying. Because all the elements they copied they either copied well, or even improved upon them. It doesn't matter that the ideas came from a dozen different places, they all fit together like a jigsaw puzzle, nothing feels out of place or weird.

As a side effect of all the elements that they crammed into the game, the levels are vastly different and ever changing, the game never gets boring or repetitive.

Well actually it's hard to get boring when the whole campaign can be finished in less than 5 hours.


+

  • Atmosphere
  • Gameplay  
  • Graphics  
  • Just the right amount of difficulty
  • All stolen ideas are implemented better or as good as the original counterparts  




-

  • Less than 5 hours WTF?
  • Nothing new or original in it  




graphics/realization: 10/10
story/atmoshpere: 9/10
gameplay/controls: 9/10

overall impression: 7/10